Forum listCities: Skylines (Steam) - Ore Storage just began importing extremely excessive amounts of raw materials. Unfortunately, import and export numbers don't break down each item into the two specialized components, the raw material and the processed raw material. New comments cannot be posted. 3. If you keep it on balanced for example and you produce lots of raw materials, it will fill up so quickly that the trucks are constantly busy with exporting to keep it balanced. This means you have 2 options, 1, Dont overproduce 2. Trucks carry raw ore, oil, wood etc. Further; the furniture factory isn’t making anything at all as it doesn’t have enough paper. ZONE more industry, expand more direct roads so they can import for materials and make more goods to support your commerical. Now say I add a very small DLC industry area: - overhead is C. If you have a lot of local fields about, it will take them from there and less will be imported. If all of your extractor storage is busy exporting (AKA full on trucks) you have two solutions: Reduce the amount of raw production you have so that the storage will have to use less trucks to maintain "balanced" storage (around 40-60% I think). the building will. Buildings don't go get what they need they only deliver what they have, and Not enough Raw Materials is not the same thing as Not enough Buyers. This bug is 100% reproducible on PS4 version. To produce petroleum, you’ll need an oil sludge. So I assume that this might be a different bug. When you look at import/export the game will show you that you are both importing and exporting forestry since the game has does not differentiate between raw and processed goods for some stupid reason. if you have a coal or oil power plant it will import the fuel it needs to function. Menu. In fact, the Cities: Skylines official Wiki warns of this: This can be quite a shock for your transportation system and supply chain, as a zone which previously supplied raw material will transform into one that needs to import it. . Ironically it gets raw materials from the "forest farms" that are further away than the storage yard. Cities: Skylines. *I have 2 cargo terminals on each side of. That said, I do have some questions that I've not yet seen answered entirely about the way. The trucks are taking all the raw product out of the city, then the processors are importing the raw product. Is it posible to stop Importing and Exporting my goods? I want to store all the things i havest and create! When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. . A lot of people are reporting the same thing, myself included. 1. so no traffic problem at all . Also, watch out for your RCI yellow industry. Although, you will need warehouses to make them work properly, which we will discuss later. Same with furniture factory . . 000+ population city. . When I place a silo, only raw materials are imported. I also increase the train budget. Set it to fill and it didn't work. 2. Cities: Skylines. Set "Incoming" to 'All local Areas', disable 'All Outside Connections'. Depending on the setting, it can have very different effects if those aren’t set properly. Hi All, I built up all four of my industries, but for some reason the raw materials are not transporting to the second tier buildings to be converted into things like paper, plastics, metals etc. Storages will keep importing stuff until they are 50% full if set to balanced. Thanks much!!When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. . Don't know why skylines do that. The rail network does not buy the goods and the exporting zone does not sell. You can toggle what materials to be banned for importing or exporting. In this guide, we’ll take a look at how Cities: Skylines 2 exports work and what you can do to maximize your profits from them. . 17 deep-thot • 5 yr. 3. When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. That is quite a lot of imports for the city of your size. This works out best if the importing storage is well served by import/export infrastructure. If all the trucks were in use doing exports they couldn’t export more until a truck. Even whenn using transfer controller to designate the extractor to the processor next door it never uses a spare truck it still isn't using inside but chooses to use the furthest truck to come back to it, this creating not enough raw materials etc before the slow truck always gets there too late. The resource usage mechanism is extremely bad as they cannot drill or dig next to themselves and clear the area in a matter of months. Some of these get the new route to export the goods immediately, making their trip completely pointless. This works out best if the importing storage is well served by import/export infrastructure. Giriş Yap Mağaza Ana Sayfa Keşif Kuyruğu İstek Listesi Puan Dükkânı Haberler İstatistiklerSo I have looked through the discussions and have found that many people are having this problem. The producers and warehouses need free trucks to deliver (or unfortunately, export) the. Material: -4416. 2. When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. . All the values are at a 150% rate. Monday Sep 9, 2019 @ 12:04pm. Cities: Skylines 6484 Support & Bug Reports 303 Suggestions & feedback 3205 Modding & Resources 1930 Official Information & Announcements 151 City Journals and Let's Plays 496 Cities: Skylines Console & Windows 10 Edition 1081 All industrial districts in Cities: Skylines require raw resources to produce goods and bring you profits. I have the industry dlc but I don’t understand if that has any relevance towards the problem. When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. Is it posible to stop Importing and Exporting my goods? I want to store all the things i havest and create! When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. One building will complain ‘not enough buyers’ and another will complain ‘not enough raw materials’. In fact, the only reason to build your own industry is to reduce the need to import. 2. . . Press question mark to learn the rest of the keyboard shortcuts. Welcome to Cities Skylines where i test to see which of the 3 exports area make us more money??!? Can we get 100 likes?Seniac Store - same here. Problem: exporting sends the trucks away for quite some. 2. 2. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasCities: Skylines > General Discussions. Cities: Skylines > General Discussions > Topic Details. Third, generic industry will import processed products and not raw products. This creates truck backups on your highways, and fills up all. One way to make money in Cities Skylines 2 is by exporting excess material. CryptoIntroduction. 4. . Passenger trains have a bypass line. . 2. Someone knows why the forestry industry says raw materials are missing? Help. But the actual wells will sit there inactive. Soon, they will run out of raw materials, complain about it and stop working. . . When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. If you go too far outside of that it starts importing and exporting to stay in the 40 to 60% range and that takes your storage unit delivery trucks out of the area. Oil tanks right next to the processing buildings. ago Definitely this. These are shipped to the "generic" industry which turns it into processed goods for your Commercial districts. . Per the game's rules, Metal isn't a raw material and so cannot be imported; it must be produced locally at Ore Grinding Mills or Rotary Kiln Plants. They are all around 70% full and set to "balanced". First, you’ll need to have an excess of products made in your industrial areas. . They do not deplete. . You can just import the raw materials. Is it posible to stop Importing and Exporting my goods? I want to store all the things i havest and create! When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. ago. I found that it was pretty unhelpful to see a building both importing and exporting the same thing, this makes it easier to. A Workshop Item for Cities: Skylines. Iniciar sessão Loja Início Fila de Descoberta Lista de Desejos Loja de Pontos Notícias EstatísticasBut make sure your production chain is in balance and stop exporting so much, Especially the low end of the chain, as they pay the least amount of money. Your only option is to replace them with offices. Swon38 Mar 4 @ 10:16pm. not too much tho. You might want to start looking for natural resources of Two Rivers to produce the raw materials needed. Iam really annoyed with this DLC. . You can place cargo stations in your industrial districts to get them to export/import quickly and efficiently. . If these 'orders' can't be satisfied by local sources, it will import them until the 50 percent level is reached, then it will stop. _lucass. Often, a fully loaded cargo train passes straight thru the station. . Meanwhile, I have tons and tons of storage and production, and the storage buildings just keep exporting it all instead of delivering to processing. The yard import raw material and export it. You're better off adjusting your industry to the point where you are exporting only a little of the processed items. If no trees, then plant them. This mod is done in a way that will not slow down the game performance. Please note: this raw material problem occured suddenly without any major changes from my side (I could not notice one). This can help out your general industry a little bit if you lack specialized industry. If you don't have many processors, you are importing processed resources. The producers and warehouses need free trucks to deliver (or unfortunately, export) the materials required. . try making some wood and farm industry nearby and connect it with direct road or train. Just remember, there is a limit on everything in this game. . To simplify, the supply chain in the game works in the following way: – Raw materials are extracted. 2. Industrial zones. 2. . My ore industry is suffering from this. Aug 20, 2022 @ 2:35pm Industries not importing raw materials. For example a crude oil tank that's importing ought to be as close as possible to a Cargo Train Terminal. A subreddit for the City Builder game developed by Colossal Order, Cities: Skylines. GL-H Nov 17, 2018 @ 6:15am. 2) Cargo trucks aren't really using any Cargo Hubs/Airports/Train Stations. A community-led subreddit for Cities: Skylines and Cities: Skylines II, the city-builder games from Colossal Order. There is very little point in exporting. 3) you have basic industry which relays 100% on import. 1 Units and Materials 6. 1 Planed Timber 6. 1. This can help, but you need to let the time flow, so save a city and try this out. VayneVerso. By: msg7086. All cities start with at least one outside connection: the interstate highway that leads into town. . I'm importing 3,000 worth (whatever that numebr represents) of stuff. . If a farm has 5 trucks and all of them are being used to export to other cities, they'll stop producing when they're full and complain not enough buyers. Despite an area being green on resource overview, it might not produce enough trees for your processors. Extractor -> storage -> processor or export -> and repeat for each step of chain. If your industry can't keep up with filling warehouses locally, it will import them. Cities: Skylines. The processors look like lumber mills. It removes all importing and exporting offers from outside of the map. Not enough raw materials (SOLVED) guys can anyone help me with not enough raw materials problem, almost all my industries zone connected to highways and trains but there still problems with raw materials, even my oil power plants have the same problem. Once I had a few fields placed it got a lot. 2. Thread starter PickPay; Start date Oct 5, 2015; Jump to latest Follow Reply Menu We have updated our. Provide jobs and provide goods to be sold at commercial places. "Storage Type" just means that in the event a storage for raw materials is not in any industry area, the accounting will ONLY fall under the relevant industry type (e. The sawmill only import. 1. ago. . Make sure there is balance between raw materials and processing plants. Cities: Skylines > General Discussions > Topic Details. Cities: Skylines. They released a broken DLC, accept it in your fanboy heart. My roads are 75% flowing and I have a cargo airport and train station at each industry zone (the only red traffic areas). But import of raw materials and export of processed materials will be displayed with the same color and under the same description in the outside connections UI. oldcat007. You could also check to see what trucks are headed to raw storage or processors to see if you have trucks that state that they are importing. All Discussions. . . i turned it off and maybe your industry wont need so much raw materials as it will produce less. 2 Production and Storage 6. The plantation deliver to export. If you can't produce enough local oil for your districts needs, it will then import oil. If you overproduce like most do, your storage vehicles are far too busy exporting your overproduction to worry about delivering materials to your processing bldgs. Goods like wood, plastic, and more, as well as services like deathcare and road maintenance, are shipped out to needy neighbors automatically. Further; the furniture factory isn’t making anything at all as it doesn’t have enough paper. put a storage barn/silo/ or the equivalent near your extractors. . Cities: Skylines City-building game Gaming. The simple answer is that you have created too many building that have no place to make deliveries, so they export. They are functionally the same as raw materials produced by zoned extractors and completely interchangeable. Weekly: -4125. . Reasons Behind Cities Skyline not Enough Buyers Issue. If your storage yards are full, you need more storage due to the full yards still receiving raw materials while exporting with all trucks, even if set to empty. • 5 yr. My city has a population of around 130,000. Soon, they will run out of raw materials, complain about it and stop working. Showing 1 - 15 of 17 comments. Warehouses can operate locally, or can import or export. Okay, I've made several cities by now and am loving the game. Hello all. 2. once all your mines trucks are on the road exporting they don't have trucks left for local deliveries. industry off of imports, though if you don't have a good, quick way to import raw materials then it can hurt you on vehicle count and you can have issues with stuff complaining because imported raw materials. It'll be hard, if not impossible to completely block imports/exports, but you can reduce them greatly by building roughly, 4 different specialized industry and have them feed generic industry that is equal to the 4 zones. Your city sells its abundance of goods and. . Industries issue. - Your trucks are getting stuck in traffic. My industry area is collapsing because there is not enough raw material. Alas considering the cost for infrastructure (like cargo rail) and traffic issues as well as the different values for goods the only things worth exporting (producing more than local demand) are Unique Factory goods and at a distant second. Extra Landscaping Tools. Processor buildings will import if the raw material storage doesn't have free trucks. Raw oil is raw oil, so you could have a zoned oil district and use the new oil storage buildings with all the benefits of storage. oddly enough my traffic is at around 75% without despawing. Item: Needed for:. 1. My city has many "small cities," each one with its own residencial and commerce zones, train and cargo stations, and an airport. Primarily, it drives down the cost of that good so that people who need to purchase that good for their production have lower costs, which increases their profitability which allows for higher wages and faster leveling buildings. . . 2. . . . All other functions are normal. Avoid traffic jams. For forestry you have A raw materiel like trees and a processed material like lumber. ago. Furthermore I am aware that you need as many transport capabilities from outside the city, to import raw materials, so I have a cargo harbor, a cargo train station, a cargo airport and even several small recycling centers close by, and still some Industries are complaining about not having enough raw materials. The pasture ist only import the crop - rarely, therefore frequently stopped the productions. 11. It removes all importing and exporting offers from outside of the map. Your performance Guide and PSA for C:S II. And supprisingly, the logic behind the DLC is based on real life logic. So logs produced by your forestry buildings can end up being sold by your shops, having gone through a few steps of refinement. There is a cargo terminal very close as well. . Is it posible to stop Importing and Exporting my goods? I want to store all the things i havest and create! When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. This is what I have gathered. The ideal situation here would be that the extractors can empty into storage buildings nearby, then those storage buildings will either export or deliver to your processors, so make sure you have enough storage. 6 Glass 6. 1. The warehouses are totally empty even though they’re set to fill. 5 Policies 6 Industries DLC 6. WhiteKnight77. The warehouses are totally empty even though they’re set to fill. If you don’t produce the raw materials in the city, then your only source will be import, which will come. Import-Export clarification please. This means it will sell to other warehouses as well as export. Second forestry: The problem is same. Go a little slow with trying to balance the shops and industries because the second paragraph above only works with no traffic problems. Unknown when 'export control' function failure, but the supply function in the city is still normal. 2. This is to ensure that delivery vehicles dont go across the map thereby running out of vehicles to deliver with. 13. Which would give me an weekly income of 3000 ish, meanwhile I export oil for 25'000 with an expense of couple of quids in compairs. Production. The raw logs will fill up the stockpile and then excess logs are exported instead of being sent to sawmills. Second forestry: The problem is same. Common issues faced by the players are “too few services”, “not enough raw materials”, and “ not enough buyers” for products. . Sounds like you need processors/refiners. How to Fix the Not Enough Raw Materials Issue in Cities: Skylines. This will generally be unprofitable, though, but it allows you to get other, actually profitable things running. 3. Problem: Factory "orders" raw materials. In actual fact, it. the rest goes to the freight yard for export. I've set my ore producing industrial zone to specialize in ore production. When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. – Products are sold to commercial zones. Soon, they will run out of raw materials, complain about it and stop working. 2. don't export much raw materials. Accedi Negozio Pagina principale Elenco scoperte Lista dei desideri Negozio dei punti Notizie StatisticheIs it posible to stop Importing and Exporting my goods? I want to store all the things i havest and create! When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. Increase the number of extractors or processors to see if it stops. Also, I think the industry problem results in not enough goods icon problem. r/CitiesSkylines. . These are fertile land, forestry, oil, and ore. . When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. r/CitiesSkylines. In Cities: Skylines, there are four basic types of natural resources. Is it posible to stop Importing and Exporting my goods? I want to store all the things i havest and create! When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. . Connect the industry area directly to the highway. . ago. When processors order materials, if there's no material/truck available locally, they import it So without a middleman (storage) holding on to some spare materials AND trucks to fulfill the processors' orders whenever needed, the processors will tend to import since the extractors' limited fleet of trucks are almost always in use for exporting. Enable advanced logistics policy in the industry area tab. Is it posible to stop Importing and Exporting my goods? I want to store all the things i havest and create! When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. . All industrial districts in Cities: Skylines require raw resources to produce goods and bring you profits. . The raw logs will fill up the stockpile and then excess logs are exported instead of being sent to sawmills. . But build storage slowly, one building at a time, to avoid overloading your road network when the import happens. Your city can export its goods and resources by road, train, ship, or air. Corn, wheat, Apples, Oranges, Potatoes, Can all be feed to Cows, Pigs, and Sheep, or ground into flour. i. 10 tree things and 2 saw mills & paper maker. Also exporting raw material is really a waste of money. . This won't be that much of a problem because my roads can handle the import traffic (They did before) but now my roads are empty when it comes to import traffic yet all industries and commercials are showing up as importing. Then look at the vehicle in use count of each warehouse. i set the Storage at "empty" what this does is, that the storage gets filled up (yeah, that is the confused part) but all of the cars will export the logs into another city. Always read a mods description and comments section before subscribing. I am by no means an expert at this game, so please feel free to state in the comments below if I have made any mistakes. If you go too far outside of that it starts importing and exporting to stay in the 40 to 60% range and that takes your storage unit delivery trucks out of the area. Buildings complain of "lack of raw materials". One way to make money in Cities Skylines 2 is by exporting excess material. Cities are complicated things, and unfortunately in Cities Skylines things are bound to go wrong, but knowing how to fix them can be the key to a successful project. . Yes, warehouses should help. For me I noticed that eventually the priority of the ore would switch over time from exporting to being sent to processing. It's my first one so there was a bit of a learning curve but now I think I've run into a bug. or get it close to zero. Is it posible to stop Importing and Exporting my goods? I want to store all the things i havest and create! When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. The factories build up goods until they are full, then they spawn a truck to either deliver the goods to a commercial building, drop it off at a cargo station for export, or get on the highway and export it themselves. Iniciar sessão Loja Início Lista de descobrimento Lista de desejos Loja de pontos Notícias EstatísticasThis problem and the related ones get quite troubling when factories and processing plants scream "not enough inputs" when they are situated right next to a warehouse or raw material storage that is set to balanced and is over 80% full. . A lot of people are reporting the same thing, myself included. Is it posible to stop Importing and Exporting my goods? I want to store all the things i havest and create! When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods. . So yes, these different forestry industries use the same raw materials. And supprisingly, the logic behind the DLC is based on real life logic. . #1. The goal is to have your raw material storage levels around 50% at all times. I was producing more than I could export or use in my own city. . As the tittle of this issue says, with the latest version all my generic industry is getting abandoned due to lack of raw materials. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasDescription Industry Import/Export What is your game version? 1. 全て スレッド. The pasture ist only import the crop - rarely, therefore frequently stopped the productions. Iniciar sesión Tienda Inicio Lista de descubrimientos Lista de deseados Tienda de puntos Noticias EstadísticasIs it posible to stop Importing and Exporting my goods? I want to store all the things i havest and create! When i put down a storage building (raw materials) and chose "fill" then it starts to import, before i even make my own goods.